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How to Play: Get Packing! You have 10 DAYS IN AFRICA – touring by plane, car, and on foot. Chart your course from start to finish using destination and transportation tiles. With a little luck and clever planning, you just might outwit your fellow travelers. The first traveler to make connections for a ten day journey wins the game. Let the journey begin! About the Game: 10 Days in Africa is an innovative game of strategy and luck for 2-4 players. Definitely strategic, with enough luck to keep the game surprisingly fun. Like Hasbro's RackO, the object is to put ten randomly selected cards into some sort of sequence. You fill the wooden card holders with cards one at a time. Once a card is placed, it can't be moved - only exchanged with a card from the deck or one of three discard piles. Unlike RackO, the sequence is topological, rather than numerical. A win depicts a path, by foot, car, and/or plane, that leads from country to country to country, spanning all ten cards. This fun board game has a layout of the continent of Africa with each country included. It's the most fun I've ever had learning geography. --Bernie KeKoven, DeepFUN.com, USA Awards: National Association of Gifted Children Major Fun Senior Award About.com Top Ten Games The National Parenting Publications Honors Award Parents Choice Gold Award Dr. Toy "Best Vacation Children's Products" Winner Mensa Select Winner iParenting Media Award Winner The Bernie Award The National Parenting Center Seal of Approval Dr. Toy "Smart Play, Smart Toy" Winner
Ages: 10 to adult Number of Players: 2-4 players Playing Time: 20-30 minutes |